AI Insights · Timothy · October 2024
Top 5 First Person Games on iOS in Norway, Q3 2024
Explore the performance trends of the top 5 first-person games on iOS in Norway during Q3 2024, including insights on downloads, revenue, and active users.
In the third quarter of 2024, the top 5 first-person games on iOS in Norway showcased varied performance trends in terms of weekly downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into these dynamics.
Minecraft: Play with Friends from Mojang displayed a relatively stable trend in weekly revenue, peaking at around $8.2K at the start of July and closing the quarter at approximately $6.5K. Its downloads fluctuated slightly, starting from 461 in early July and ending with a small rise to 457 by the end of September. The game maintained a robust weekly active user base, fluctuating around 66K throughout the quarter.
Call of Duty®: Mobile by Activision Publishing, Inc. experienced a dip in weekly revenue, starting at $8.9K and dropping to about $4.8K by the end of September. Downloads also showed a downward trend, starting with 384 in early July and closing at 359. Active users saw a slight decrease from 5.3K at the start of the quarter to 4.9K by the end.
Hunting Sniper: Showdown showed a mixed performance in weekly revenue, peaking at $4K in mid-August, with fluctuations leading to around $2.8K by the end of September. Downloads increased significantly mid-quarter, reaching 703 in late July before stabilizing at 641 by the end of September. Active users grew from 2.3K in early July to over 3.1K by the end of the quarter.
Fishing Clash: Sport Simulator by Ten Square Games S.A. experienced a varied revenue trend, peaking at $4K in late July and settling around $2.8K by the end of the quarter. Downloads exhibited a decline after a peak of 493 in early August, dropping to 65 by the end of September. Active users showed a peak of 828 in early August before decreasing to 416 by the quarter's end.
GeoGuessr from GeoGuessr AB maintained a steady weekly revenue, fluctuating around $1.1K to $1.4K throughout the quarter. Downloads started strong with over 1K in early July, dipping to 679 by the end of September. Active users showed a downward trend from 2.5K at the start of the quarter to 2.1K by the end.
For more detailed insights and analysis, visit Sensor Tower.